Modular City on the Ocean - Fully Customizable
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Description
Boost Me (for free)
This is my first big code based design and am very excited to see all your feedback. I am happy to continue developing this with other options and features. A boost would mean a lot and and it's free to do!
The Fully Customizable and Modular City on the Ocean
This design envisions a future where cities can float on the ocean surface. The cities would be built around districts of floating tiles that could be rearranged to make a new city to suit growth or environmental conditions. The cities would be self sufficient with industry/agricultural spires that would feed and make the things the city requires. Green space would be needed to provide the land-like forests and lakes.

The Districts (Tiles) of the Modular City
Residential
The homes of the future would evolve to have community structures that lend itself to the ocean waves and water. However, many would still want traditional homes from those of the past.

Industrial
With an eye to more eco friendly ways to produce things, future industry will center more on environmentally friendly manufacturing, scientific and agricultural structures. In particular, spires to raise crops high above buildings to get maximum sunlight could be envisioned

Commericial or High-Rise
Given the relatively small space of floating tile, high rise buildings for work, living and play are necessary.

Parks and Lakes
Greenspace with fresh water will become all the more necessary to maintain a natural balance in an otherwise synthetic world.

Hill Terrain
The strong winds and weather of the ocean would need some shielding from. Additionally, the depth provided by these hills would be appreciated for scenery and greenery

Key Features
- Five different tile types
- Customizer with Multiple customization options for each tile, including a randomization option
- Gridfinity based modules - make the grid as large as you want!
- Large variety of building types
- Extensibility
- Designed to paint with your own colors via slicer
How to Make Your Own Future City
The design is powered fully by code (OpenSCAD script). Simply run the customizer and try out the different tile options. You can create a tile as big as 6x6 gridfinity squares (though performance in generating the tile might mean it will take a while to generate).
Alternatively, use the attached 3MF file that has an array of pregenerated pieces to start building your city. If you go with this approach, given the variability in height and sizes of the various buildings means multi-color prints could take a long time ( and a lot waste plastic). Use the slicer coloring options to put the colors of your desire instead!
Boost Me (for free)
This is my first big code based design and am very excited to see all your feedback. I am happy to continue developing this with other options and features. A boost would mean a lot and and it's free to do!
License
You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.


















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