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Nintendo Game Boy Lightbox LED Lamp

Print Profile(1)

All
P1S
P1P
X1
X1 Carbon
X1E
A1
H2D
H2D Pro
H2S
P2S
H2C
X2D
A2L

0.2mm layer, 2 walls, 15% infill
0.2mm layer, 2 walls, 15% infill
Designer
4.5 h
2 plates
5.0(7)

Open in Bambu Studio
Boost
60
104
14
4
78
32
Released 

Description

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Nintendo Game Boy 4 colors

 

The original Game Boy had blue labels and a green screen, I only have one AMS so I printed it in 4 colors but in the print profile you will find all the "parts" divided by color.
The button labels is really small and "hard" to print, you can set it to the same color as the background if you don't want to print them.

 

Tips

I recommend using a textured PEI sheet and the print profile I provided since it has settings with which I've been able to get the best results, if you do not want to use it these are the general bambu studio settings:
- preferences (ctrl + P) → activate developer settings → Quality →Advanced → First Layer Flow Ratio: 1.04
- Quality → Wall generator → Arachne
- Quality → Wall transitioning threshold angle → 50º
- Strength → Advanced → Infill/wall overlap → 20%
- Quality → Advanced → Avoid crossing walls
- Increasing retraction / reducing temperature can help reducing wisps
- Order color printing from lightest to darkest color


 

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License

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This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.

Remixes (1)
(Created before license restrict)