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Dragonborn Queen miniature

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0.16mm layer, 4 walls, 15% infill
0.16mm layer, 4 walls, 15% infill
Designer
53 min
1 plate
4.8(5)

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Description

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Character concept (Queen version)

Name: Queen Varyssa Sablebrand, “The Ember Crown”
Race: Dragonborn (Red)
Class/Subclass: Paladin (Oath of the Crown) or Fighter (Eldritch Knight) — both fit; sheet below uses Paladin for “queenly authority.”
Level: 5
Background: Noble (Ruler)
Alignment: Lawful Neutral (justice as order; order as survival)

Royal Titles:

  • Sovereign of the Ashen Marches
  • Warden of the Border-Forts
  • Bearer of the Ember Scepter

Background story: The Ember Crown

Varyssa did not inherit a peaceful throne. The Ashen Marches were a frontier kingdom—stone keeps, restless borders, and treaties written in ash and blood. Her mother ruled by diplomacy; her father ruled by fear. Varyssa learned early that neither method holds forever.

When her parents died in a single season—one to sickness, one to a “hunting accident” that left no tracks—Varyssa ascended amid knives disguised as courtesies. The court expected a young queen to be guided, softened, and quietly controlled. They misjudged her.

She convened her war council on the first night of her reign and demanded what monarchs rarely demand: the unedited ledgers. Supply records. Border reports. Patrol rosters. Prison transfers. She found the pattern: forts under-provisioned, commanders rotated too quickly to build loyalty, and a private trade in “confiscated” relics routed through loyalists of the old regent.

The conspiracy was not just theft. It was strategy—starve the frontier, make the people afraid, and sell the solution back to them. The regent’s faction planned to rule through manufactured scarcity. Varyssa responded with a single decree: the Crown would march.

She revived an elite cadre loyal to the throne alone—soldiers trained to face spell and steel alike. But Varyssa did not rule from behind a map table. She took to the field in plate, carrying two symbols: her Queen’s Blade (justice that cannot be debated) and the Ember Scepter (authority that cannot be ignored). The gemstone atop it is said to be volcanic glass from the kingdom’s founding—black, flawless, and hungry for light. Whether it is merely a relic or something older, Varyssa never confirms. Ambiguity is a tool of state.

Her reign is defined by a principle that terrifies corrupt nobles and comforts common soldiers: the law applies upward first. She negotiates when negotiation strengthens the realm. She pardons when mercy prevents future wars. But betrayal of the Marches—selling lives for private power—meets the same sentence every time.

Not because she is cruel. Because she is responsible.

D&D 5e character sheet (Queen Varyssa, level 5)

Core stats

Class: Paladin (Oath of the Crown) 5
Proficiency Bonus: +3
AC: 18–20 (depending on gear)
HP: ~44 (CON 14)
Speed: 30 ft

Ability scores (regal martial leader)

  • STR 18 (+4)
  • DEX 10 (+0)
  • CON 14 (+2)
  • INT 10 (+0)
  • WIS 12 (+1)
  • CHA 14 (+2)

Saves

  • WIS +4, CHA +5 (Paladin baseline)
    (If you prefer her as a more “tactical arcane queen,” we can swap back to Eldritch Knight and raise INT.)

Skills (suggested)

  • Persuasion +5 (royal command)
  • Intimidation +5 (royal threat)
  • Athletics +7
  • Insight +4 (reading courtiers)

Racial traits (Dragonborn – fire)

  • Fire Resistance
  • Breath Weapon (Fire): 15-ft cone, DC 13 (8+PB+CON), 2d6 fire (short/long rest)

Class features

  • Divine Sense (detect celestial/fiend/undead)
  • Lay on Hands (25 HP pool)
  • Fighting Style: Defense (+1 AC) or Dueling (+2 damage one-handed)
  • Divine Smite (burn spell slots for radiant damage)
  • Extra Attack
  • Aura arrives at level 6 (future power spike for a “queen’s presence”)

Oath of the Crown (queen theme)

  • Channel Divinity (1/rest):
    • Champion Challenge (forces nearby foes to stay engaged—“Face your queen.”)
    • Turn the Tide (battlefield rally/healing—“Hold the line.”)

Attacks

  • Queen’s Longsword: +7 to hit, 1d8+4 slashing (plus Smite when needed)
  • Ember Scepter (counts as mace/quarterstaff): +7 to hit, 1d6+4 (or 1d8+4 two-handed)

Spellcasting (Paladin 5)

Spell Save DC: 13
Spell Attack: +5
Slots: 4× 1st-level, 2× 2nd-level

Prepared spells (examples fitting a monarch/commander):

  • 1st: Command, Shield of Faith, Wrathful Smite
  • 2nd: Lesser Restoration, Zone of Truth (courtroom terror), Find Steed (royal mount)

Equipment and regalia

  • Plate or ornate half-plate (depending on campaign economy)
  • Ember Scepter (arcane focus/regalia; can be a magic item later)
  • Royal signet ring; war banner of the Marches; sealed edicts; a ledger-book of names (allies and traitors)

Court and plot hooks

  • The Regent’s Ledger: a list of noble houses tied to the relic-smuggling network.
  • The Border Oath: forts swear directly to Varyssa; several commanders resist. Why?
  • The Gem’s Secret: the scepter-stone is not inert—someone (or something) wants it reclaimed.
  • Marriage Treaty: political pressure to marry for alliance; Varyssa suspects poison in the offer.

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