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Mind-bending Semi-Cooperative Tabletop Game - The Ship of Waste
IP Report
Print Profile(2)

0.2mm layer, 2 walls, 15% infill
Designer
1.8 h
4 plates

0.2mm layer, 2 walls, 15% infill
Designer
1.4 h
1 plate
Open in Bambu Studio
Boost
9
18
2
0
2
1
Released
Description
Content has been automatically translated.
Beyond the mountains~ beyond the sea~ lies a mountain of waste~
The tiny Tujhu figures find it~ brave and avaricious~

No complex assembly, no cumbersome rules, simple components, easy printing, clear your waste, and play anytime!
This joyous and brain-teasing semi-competitive board game features two gameplay modes, simple and fun, especially suitable for livening up gatherings.
Gameplay One—The Ship of Waste:
Number of Players (2-4 players)
Preparation Phase:
1.Each player takes a Tujhu figure as their player marker and places them separately.

2.Insert the small flag into the center of the hull, and place the triangular supports under the hull, aligning them with the grooves.

3.Take out all your waste, including bamboo excrement, supports, cleaning towers, etc. (Note: do not use excessively large pieces), and distribute them evenly among the players. Simultaneously, provide each player with three heart-shaped markers representing their health points.

Preparation Phase complete.
4.Select a starting player, and proceed clockwise, taking turns loading waste onto the ship.
(1)You may load any quantity of waste each time, but it must be lifted with one hand and placed down in a single motion (meaning only one loading action is permitted);
(2)You cannot load your figure at the outset;
(3)You must prioritize loading your figure at a specific juncture, otherwise you cannot continue loading waste (juncture may be: a. when the ship first begins to tilt; b. when there are 10 pieces of waste or less remaining…);
(4)You may load waste anywhere on the ship (including on the flag).

5.Penalty Conditions:
(1)If your waste loading causes waste to fall overboard (including the waste you just loaded), you must retrieve all the waste that fell into the water (after all, you are a greedy Tujhu figure);
(2)One heart-shaped marker will be deducted as a penalty for waste falling overboard for any reason;
(3)※If your figure is on the ship, and for any reason, it falls overboard, you will deduct 1 heart-shaped marker as a penalty, and retrieve your figure. If you simultaneously cause both waste and your figure to fall, unfortunately, you will deduct 2 hearts※ (this is where the intense competition of the game comes in; you can even deliberately sabotage your opponents' figures)


Winning Condition:
(Condition 1)The first player to successfully load their Tujhu figure and all their waste onto the ship wins, and the game ends;
(Condition 2)If other players lose all their heart-shaped markers and are eliminated, the player who perseveres to the end wins, and the game ends;

Gameplay Two—The Ship of Balance:
Number of Players (2 or more)
This gameplay mode is relatively simpler and more suitable for children. It requires the expansion pack—“Tujhu Figure Stacking”
1.All players are divided into two teams, with the Tujhu figures distributed evenly.
2.The team with the youngest player goes first and places their figures on either side of the ship.
3.Teams take turns placing figures, one at a time.
4.If your placement causes your own and your opponent’s figures to fall:
(1)Retrieve all your fallen figures, the figures remaining on the ship cannot be moved, and your turn ends;
(2)The opponent rearranges all their fallen and remaining figures and begins their turn (i.e., placing 1 new figure);
(3)Your turn begins again, you can rearrange the figures that remained on the ship, but you cannot place a new figure. You can also choose to forgo rearrangement and place one new figure (this considers the delicate situation where only one of your figures remains standing after a fall).
5.If your placement only causes your own figures to fall (this situation is rare):
(1)Retrieve all your fallen figures, rearrange the figures remaining on the ship, and your turn ends;
(2)If, in performing (1), you cause your opponent’s figures to fall, refer to Rule 4.
Winning Condition:
(1)Once both teams have placed all their figures, the team with the highest stack wins;
(2)If the height difference is difficult to discern by eye, the team with the younger average age wins. (Because of this rule, I lost three times in a row to my son…)


Print a set to keep your child entertained; they won’t even want to go to bed…
Boost Me (for free)
Boost me to develop more simple and fun board games~
License
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